In Hatzegopteryx clamp, the babies suffocate while above the water.
Description
when a Hatzegopteryx clamp a baby dino and then enters water, the suffocation logic behaves incorrectly. If the Hatzegopteryx swims and lifts its head up (as part of the normal swimming animation), the carried dinosaur starts suffocating even though it is visually above water and not submerged
Status
OpenAuthor
Created
Oct 30, 2026 9:23 PM UTCLast Updated
Oct 30, 2026 9:23 PM UTCGeneral Details
Reproduction Rate
100%Reproduction Attempts
3Platform Type
WindowsCategory
Outcomes
Observed Result
Hatzegopteryx grabs a juvenile dinosaur - walks into water and starts swimming after that, the baby starts to lose oxygen even if it’s above water. This behavior was not present before: suffocation used to trigger only upon actual submersion. The bug is consistently reproducible across multiple sessions
Expected Result
Suffocation and oxygen loss for the carried dinosaur should only occur when it is actually submerged underwater.
If the Hatzegopteryx lifts its head and the carried dinosaur is above water, the oxygen bar should not decrease and the suffocation effect should not be applied.
The mechanic should reflect the visual position and actual water contact, not be triggered by the grab animation alone.
Steps to Reproduce
clamp a baby dino as Hatzegopteryx
Start swimming
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