Meg tail attack doesnt work correctly and as expected, resulting to be invisible after a tail glitch
Description
I was travelling with my meg inside Wollemi Forest tunnels, when I had a glitch, bug on my tail. Swim movement animations of my tail didnt work as expected, inteded, not in a correct way. Tail resulted to be loose, flexible, soft, moving in a not realistic way, not following body movements with smooth movements,not syncronized. After getting that bug, I tried to use my tail attack and that attack didnt work correctly aswell. On screen, all was normal, ability icon of tail, was shown as used, and cooldown timer of ability too, but tail wasnt showed swinging correctly and seemed to not show hit. Sometimes like if was a invisible hit. I tried to hit a friend with it, and damage, cooldown of ability, and effect to be in combat was shown and visible on screen, just animation of tailswing wasnt correct or shown well, sometimes invisible, or not landed as should be or in the expected way
Status
OpenAuthor
Created
Oct 26, 2026 10:59 PM UTCLast Updated
Oct 29, 2026 2:09 PM UTCGeneral Details
Reproduction Rate
100%Reproduction Attempts
5Platform Type
PS5Category
Outcomes
Observed Result
After having a bug on my meg tail while swimming, making my tail resulting soft, flexible, moving unnaturally, not in a realistic way, and not as expected (reported other bug for it), i tried to use my tail attack to see if it was bug too, and it was. When I tried to use it, tailswing resulted to not be shown well, correctly. Sometimes seemed a weird swing or in some cases invisible, but tail attack had cooldown, did damage and could hit enemies same, putting them in combat, just animation of it wasnt show correctly or invisible
Expected Result
Meg tail attack should have normal animations and not a weird, unrealistic, incorrect tailswing, that is unconsistent or sometimes invisible, creating difficulties to understand if you hit enemies or not, or opposite to not be seen by enemies when attacked.
Steps to Reproduce
Swim with your meg underwater, until a random bug (that i reported already) cause your tail to be loose, soft, flexible, and show an incorrect swim tail movement animation, not correlated amd syncronized with body movement of your meg
When affected from this bug, try to use your tail attack, and you will see that tailswing animation will result not normal, causing a not normal swing and sometimes an invisible hit, because tail will not swing
Attack will put you in combat when hitting, do damage, cooldown of ability will work, and hit will be given to your oppenent normally, just your animation will not be shown correctly, in normal way, as should be and as expected
Environment
Game
Platform
Hardware
No
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